A goblin (pl. goblins) is a type of fae. Always diminutive, and generally considered to rather hideous by the standards of other fae (and humans, for that matter), they are mischief-makers.


Goblins range in size from about the height of a squirrel to the size of a small child. Although humanoid in shape, goblins have pointed ears and wrinkly skin, usually brown or gray but occasionally of a greenish tinge. Often they are hairy, and sometimes they have an assortment of warts. Their eyes are similar to those of reptiles, slitted and with an additional clear eyelid.

Like all fae, goblins are deathly allergic to iron. Iron reacts strongly with the magic that is an integral part of their anatomy, and causes a violent allergic reaction in the form of a burn. This starts out resembling a rapid and intense sunburn, but prolonged contact with iron can cause any fae's flesh to blacken and die. Goblins are very hardy fae, and can actually thrive in an urban setting. In addition, they are entirely fireproof.

Other than iron, goblins are as immortal as any true fae - they will not die of natural causes. They reach physical maturity after a period of thirteen to fifteen years, though (in the manner of many fae) whether or not they ever truly achieve emotional maturity is debatable. Goblins continue aging from then on, but age doesn't seem to affect them much, other than to add more wrinkles and warts. They enjoy having large families, and typically have somewhere between three and ten children.

Goblins are omnivorous, though they usually end up leaning toward the carnivorous side, and are especially fond of fowl (and, truth be told, insects). They also have a typical fae fondness for sweets.

Magical Characteristics

All fae are capable of glamour - an elaborate illusion that will fool all five senses (at least for a mortal) - but goblins are the least adept at this. They typically use some sort of charm or spell to maintain their human glamour, as on their own their glamour will tend to flicker and dissipate after several minutes. By the same token, goblins are capable of seeing through most glamour. Their own glamour can be defeated in the usual ways: even if they can fool another fae's eyes, it is nearly impossible for them to fool another fae's sense of touch. Even mortals can see through glamour, if they have a special ointment rubbed on their eyelids, have pure iron touching their skin, or turn their clothes inside out.

Like all fae, goblins are incredibly attuned with nature - they can move through the woods without cracking a single twig or disturbing a single leaf. In particular, goblins have a great affinity for underground and burrowing creatures. They can often be found training rats, and let it never be said that goblins don't know their dirt.

No fae can tell an outright lie. They can bend the truth, and they can talk in circles around the truth, but if they actually SAY the sky is red, it had better be red, or they're considered an oathbreaker and their magic (if not their life) is forfeit. On that note, all fae can sense magic in their vicinity, usually by feeling or seeing it.

Society and Habitat

Goblins are trooping fairies, and are considered to be Unseelie fae. They live in nuclear family groups, but never far from their extended family, and in fact most goblins can be found to be related to each other in some way or another (which can make marriages interesting). Goblins prefer to live underground, in tunnels or mines, and avoid actively participating in Court life if they can help it, although they can often find good work as smiths.

Sprites and Pixies often find it amusing to taunt goblins, flying out of reach and insulting their appearance, their mother's appearance, their close familial relationship to their wife, etc. Goblins, in turn, like to hang invisible, sticky web from their ceilings, and when they catch the little winged buggers, they like to pull their wings off (and, sometimes, eat them).